3rd Asia-Europe Simulation&Serious Game Symposium

南洋渔夫之

第三届欧亚虚拟与仿真教育游戏合作论坛 Venue:Zhuhai, China Date: 3 Dec 2016 General The first Asia-Europe Symposium on Simulation and Serious Games (SSG) was held in Singapore in May 2012. The second version was held in The Netherlands in Oct 2014. The third version will be held in China in Dec 2016. Call For Proposal The 2016 Asia-Europe Symposium on Simulation and Serious Game welcomes contributions from educators, researchers, developers and government policy makers in the fast growing field of SSG with a focus on three aspects: technology, applications and partnerships. The scope of the symposium includes but is not limited to: (1) Enabling Technology for Design & Development of SSG - Game Engines - Gamification - Interactive Graphics - VR, & AR - AI - Natural User Interface - Simulation & Modelling Technology - Online Game, & Mobile Game - Social Media, etc. (2) Methodology for Design & Development of SSG - Serious Game Story Line and Story Board - Serious Game Level Design - SSG Testing and Evaluation - Scoring System & Assessment, etc. (3) Applications of SSG in - General Education - STEM Education - English & other languages learning - Special Needs Education - Liberal Art & Social Science Education - Sports Education & Training - Medical Education & Training - Design & Media Education - Military Simulation & Training - Flight Simulation & Training - Driving Simulation & Training - Simulation-based Business Education - Engineering Education - Vocational Education & Training - Simulation & Training in Defense Science - Industrial Safety Training, etc. Organisation (To be finalised) Symposium Chairs Wouter van Joolingen, Utrecht University, The Netherlands Yiyu Cai, Nanyang Technological University, Singapore Program Chairs Sui Lin Goei, Windesheim University of Applied Sciences, The Netherlands Xinyu Zhang, East China Normal University, China Committee Yiyu Cai, Nanyang Technological University, Singapore JF Carrasco, University of Nice - Sophia Antipolis, France Norman Chen, Beijing University of Post and Telecommunication, China Li Fan, Suzhou Industry Park Renai School, China Ford Lumban Gaol, Bina Nusantara University, Indonesia Sui Lin Goei, VU University Amsterdam, The Netherlands Wouter van Joolingen, Utrecht University, The Netherlands Xingjiang Lu, Zhejiang University, China Yanlin Luo, Beijing Normal University, China Yuewen Ma, Singapore VR Consortium Mazlan, Multimedia University, Malaysia Michal Opas, The University of Toronto, Canada Esther Oprins, The Netherlands Organization for Applied Scientific Research, The Netherlands Jules Pieters, Twente University, The Netherlands Ma. Mercedes T. Rodrigo, Anteneo de Manila University, The Phillipines Eero Ropo, Tampere University, Finland Kevin Tang, Dong Hua University, China Win Trooster, Windesheim University of Applied Sciences, The Netherlands Koen Veermans,Turku University, Finland Nabil Zary, Karolinska Insititue, Sweden / Nanyang Technological University, Singapore Baohui Zhang, Shaanxi Normal University, China Xinyu Zhang, East China Normal University, China Special Tracks & Chairs 1. Track: SIM & SG for STEM Edu Chaired by Wouter van Joolingen Utrecht University, The Netherlands 2. Track: SIM & SG for Special Needs Edu Chaired by Sui Lin Goei Windesheim University of Applied Sciences/VU University, Amsterdam, The Netherlands 3. Track: SIM & SG for Medical Edu Chaired by Nabil Zary Karolinska Institute, Sweden/Lee Kong Chian Medical School, Singapore Important Date Due for submission of proposal: Sept 15 2016 Notification of acceptance: Sept 22 2016 Symposium date: Dec 3 2016 Submission Proposals with max 4 pages should be submitted electronically via the EasyChair site at <a href="https://easychair.org/conferences/?conf=vrcai2016">https://easychair.org/conferences/?conf=vrcai2016</a> When submitting, please select the option: 3rd Asia-Europe Symposium On Simulation and Serious Games. Please refer to the following website for more info on the paper format: <a href="http://www.siggraph.org/learn/instructions-authors.">http://www.siggraph.org/learn/instructions-authors.</a> Publication All the papers accepted by the symposium will be published by ACM Digital Library. Selected best works presented at the symposium will be invited to submit full papers to be published in a book by Springer, or a special issue of the journal Interactive Learning Environments (Social Science Citation Index Q2/2015, Q1/2014). More information To learn more about the VRCAI 2016 conference, please follow us by scanning the conference QR code below. Or visit us at <a href="http://www.vrcai.org">http://www.vrcai.org</a>